Overlap of Brazilian viewership for esports events in Valorant, Counter-Strike, and League of Legends
Brazilian audiences are consistently growing and becoming ever more important to the esports industry. The regional League of Legends series for Brazil, CBLOL, is one of the game’s healthiest regions, Gaules is an industry-leader for Counter-Strike broadcasts, and Brazilian teams within Valorant are often the most popular of international events.
During April, some of the most popular esports events of the year among Brazilians were hosted. The CBLOL Split 1 2024 reached a new peak viewership series record, and both Valorant and Counter-Strike events featuring Brazilian teams were covered by community casters on Twitch. Powered with a combination of Esports Charts and Streams Charts data, we collated the Unique Authorized Viewers data for Brazilian community casters of various esports disciplines to highlight similarities and differences between these esports audiences. We picked Baiano to represent League of Legends, loud_coringa for Valorant, and naturally, Gaules as the face of Brazilian Counter-Strike.
With this data in hand, we can analyse the overlap between esports audiences in Brazilian and Portuguese-speaking audiences. Esports audiences are rarely monolithic, and fans can be interested and invested in a wide variety of disciplines at the same time. Now, we will take a look at which Brazilian esports fans are supporting multiple esports disciplines through Twitch streams.

The data in the graphic is representative of all three creators’ viewership on April 20. On that day, events were held for all three esports disciplines, and broadcasted by our selected trio of creators: League of Legends is represented by CBLOL Split 1 2024, Valorant hosted its group stage matches for the VCT 2024: Americas League - Stage 1, and Brazilian Counter-Strike fans enjoyed the Global Esports Tour Rio de Janeiro 2024.
Gaules enjoyed the largest audience, with 198.2K UAV tuning in to his broadcast. Loud_coringa was close behind Gaules, and Baiano took up the rear with 78.3K UAV. Surprisingly, Counter-Strike and League of Legends enjoyed the largest overlap between audiences: both by number of UAV and also when expressed as a percentage of their own viewership.
Despite the shooter and MOBA title being wildly different in almost every sense, a large portion of League of Legends viewers also supported Gaules’ Counter-Strike broadcasts. League of Legends fans were the most likely to tune into the broadcast of another esports discipline, with 15.9% of Baiano’s viewers tuning into the Global Esports Tour event in Rio de Janeiro.
Although Valorant and Counter-Strike are similar games at their core, Counter-Strike fans appear to be less interested in watching Valorant events. Of all of 198.2K UAV from Gaules stream, only 3.1% of these also tuned into loud_coringa’s Valorant broadcast: the lowest percentage of UAV to watch another title. However, 8% of the Valorant audience also tuned into the Counter-Strike event; Valorant fans have much more love for Counter-Strike than the old school shooter fans do for the new title.
Between Valorant and League of Legends, MOBA fans are as disinterested in Valorant as Counter-Strike fans are. Only 3.7% of League of Legends viewers tuned into the VCT Americas matches, despite 8% of Valorant fans tuning in to the MOBA broadcast. Generally, Valorant fans are interested in other esports disciplines, but fans of other esports disciplines are not as interested in Valorant.
Counter-Strike, as one of the world’s oldest esports franchises, still commands respect and attention from fans of other esports disciplines and genres. The divide between esports disciplines are not as deep as some think, and thousands of Brazilian viewers are happy to support quality esports tournaments and matches, spanning across multiple genres.
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