Players age and experience analytics — Esports Charts updates
Esports Charts continues updating the design of the main pages and adding new unique blocks of statistics. Among the major updates we've released recently are data on the age and experience of e-athletes on teams and in organizations. Let us tell you what has appeared on the site. Now we will tell you what has been added to the site.
Age analytics on the pages of organizations
On the organizations page, you can now find analytical data on lineups and individual players. For example, all users can access statistics on the average age of the e-athletes who represent a particular club. Similarly, you can find the average age of esports players at the time they join and leave the organization.


Usually, esports organizations have lineups in several (sometimes dozens) games. The statistics presented in this block make it clear how long a player has been on average in a club, and also here you can find out the minimum and maximum time of his or her membership in an organization. For example, Team Liquid changes lineups every year and a half on average, but Fnatic changes players more frequently — on average, players leave the organization after a year of being signed.

Another important innovation on the pages of games, organizations, and teams is the scale with the age of players. Now you can easily see which age groups prevail in a particular game, as well as determine the average age of team representatives. This data is updated automatically as personal profiles of players are filled in. It should be noted that we have information on almost all well-known e-players of tier-1 and tier-2 teams.
We should also mention the new filter by age of players on the respective page. Now you can easily find the most successful Valorant players from the USA or top Dota 2 players from France or Indonesia.
Age statistics for players on esports teams
All users now also have access to analytics on individual teams. On the lineup pages, you will find data on the team's average age over the whole time and similar data on the current lineup.

We should pay special attention to the Players Experience block, which contains the key age aspects of a team. It can be used to compare teams in terms of overall experience and other metrics. For example, Team SoloMid and Fnatic compete on the League of Legends pro scene for approximately the same amount of time (a bit over 11 years each), but during that time TSM has seen more experienced players than Fnatic — the total experience of esportsmen, calculated by days of performance in the discipline is 34% more at Team SoloMid.
Similarly, you can compare lineups by the time they spend without substitutions, as well as find out the average period of time players have been on a team. Let's take NAVI and mouz CS:GO teams as an example — while the German club changes players once a year on average, the Natus Vincere esportsmen usually stay over 2.5 years on the team.
We should note that statistics by coach are calculated separately: older e-athletes, who are not active players, do not affect the average team performance.
The Esports Charts team works every day on updating data on lineups and player transfer history: if you notice an error, please contact us via [email protected].
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