Esports Viewership Data
You Can Cite

Esports Charts PRO gives journalists and editors verified viewership numbers, full tournament history and cross-platform totals — ready to cite in two minutes, no sales call.

Used by tier 1 media worldwide

91K+

Tournaments & events tracked

380K+

Matches in database

13

Streaming platforms covered

161

Games tracked

The problem

Esports data is scattered. Your deadlines aren't.

Esports Charts is an independent source of esports viewership data used by journalists worldwide to verify statistics, records, and historical trends without the need for manual research.

Googling for tournament viewership numbers surfaces outdated blog posts, inconsistent sources, and Twitter threads — not citable data.

Year-over-year context needs history no single platform keeps. Twitch, YouTube and a dozen regional services have to be added up — or you write with half the numbers.

Without a single source of truth, you can't confidently write about records, growth, or rankings — and editors will ask where the numbers came from.

What PRO unlocks

Esports Viewership Statistics You Can Report With Confidence

PRO removes all data limits on Esports Charts — full historical access, CSV exports, and advanced filters.

Historical access

Settle Any Year-over-Year Question

Access complete high-level viewership data for every tracked tournament — Hours Watched, Peak Viewers, Average Viewers, Airtime — going back to 2019. No paywalled history, no sample data.

13 platforms

Report the Real Total, Not One Platform

Totals combine Twitch, YouTube, Kick and other global platforms. Chinese platforms (Bilibili, Douyu, Huya, CC163) are tracked separately, so you always know what a number includes.

Records page

Find the Record in Seconds

Instantly find the most-watched esports events of all time, by game, by platform, or by region. Ready to embed in a story as a ranked list.

Audience

Find the Angle Other Outlets Miss

See which languages drove an event's audience — context on the markets and communities behind the interest. Language shows who watched in which language, not a country-level split.

Teams data

Back Roster and Org Stories With Numbers

Look up any team's viewership across events, games, and years. Useful when covering roster changes, org valuations, or decline and growth stories.

The tournament list in the dark theme, filtered to PUBG Mobile over all time: PMGC 2026 marked Ongoing with 381,847 hours watched, then PMGC 2025 Group Draw, PMGC 2024, PMGC 2023 and PMGC 2022 down to the 2021 Finals, each with its own hours and peak.
Platform coverage: the marks for Twitch, YouTube, Kick, TikTok, Steam, and six more, above a list ranked by peak viewers — Twitch 2,364,566, YouTube 893,645, TikTok Live 668,450, CHZZK 183,455 and SOOP 92,364.
The records page over a trophy key art: the Indonesian-speaking LIVE audience record, then the Korean, Hindi, English and Spanish records, each on its own row.
Peak Viewers 4,262,355 on 31 Oct 2020 and Hours Watched 10,882,252 beside Average Viewers, Views, Airtime and Media Value, above the language ranking — English 1,157,720, Korean 1,149,999, Vietnamese 668,450, Portuguese 244,656, Chinese 199,045, Italian and Polish.
A team's own page: a 53% win rate ring with matches played, wins, losses and ties; a four-win streak shown match by match against each opponent's crest; and a roster timeline running from 2012, each player with age, role and join date.

Real use cases

What journalists actually do with it

  1. 01

    Fact-check viewership claims

    An org tweets "our match hit 500K viewers." Pull the actual data, see which platforms contributed, verify in seconds.

  2. 02

    Write the "state of esports" piece

    Year-over-year peak viewer data for any game. Growth or decline story with hard numbers. Export the chart for your editor.

  3. 03

    Cover a tournament in real time

    See live viewership data during a broadcast. Know exactly when viewership peaked and what the finals drew before the stream ends.

  4. 04

    Research an org's market position

    Compare two orgs' viewership history across games and events. Essential context for acquisition, valuation, or decline stories.

Coverage

13 streaming platforms

Global and regional platforms in one place — including Chinese platforms: Douyu, Huya, Bilibili and CC163.

  • Twitch
  • YouTube Gaming
  • Kick
  • SOOP Korea
  • CHZZK
  • Rumble
  • NimoTV
  • Bigo LIVE
  • SteamTV
  • Douyu
  • Huya
  • Bilibili
  • CC163

Esports Charts PRO

Everything unlocked.

PRO is a self-serve subscription on escharts.com. Sign up, pay, and have full data access in under two minutes.

No sales call, no contract — the same data the rest of this page describes, on a card.

What PRO includes

  • Full historical data
  • CSV export everywhere
  • 13 streaming platforms
  • 91K+ tournaments
  • Language breakdown
  • All-time records
  • Team & player stats
  • Advanced filters

Get started

Start citing real esports data today

Instant self-serve access.

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